Items


WHICH TYPE OF ITEM
Herbs
Herbs
Potions, Lights
Potions, Lights
Food
Food
Robes
Robes
Rocks
Rocks
Special Potions
Special Potions


Herbs

Icon Name Cost Description
Calm Herb 8S Heals one person slightly. Same effect as the Calm spell.
Cure Herb 30S Heals everyone slightly. Same effect as the Cure spell.
Star Herb 72S Restores a bit of MP for one person.
Resurrect Herb 90S Revives one person and restores a bit of HP.
Sun Herb 600S Temporarily raises the maximum MP of one character.


Potions, Lights

Icon Name Cost Creation Description
Tranquility Potion n/a Water of Light
+ Calm Herb
Heals one person a lot. Same effect as the Tranquility spell.
Lively Potion n/a Water of Protection
+ Calm Herb
Heals one person entirely. Same effect as the Lively spell.
Cure Potion n/a Water of Protection
+ Cure Herb
Heals all party members greatly. Stronger effect than the Cure spell.
Rest Potion n/a Mystery Water
+ Cure Herb
Restores HP completely for all party members. Same effect as the Rest spell.
Star Light n/a Water of Light
+ Star Herb
Restores some MP for one person. Stronger than the Star Herb.
Star Sparkle 250S Water of Protection
+ Star Herb
Restores a lot of MP for one person.
Resurrect Potion n/a Water of Protection
+ Resurrect Herb
This revives one character with much HP. A bit better than the Resurrect spell.
Life Potion n/a Mystery Water
+ Resurrect Herb
Revives one character with full HP. Same effect as the Life spell.
Sun Light n/a Water of Light
+ Sun Herb
Restores most MP for one person. Better than the Star Light.
Sun Sparkle 1200S Water of Protection
+ Sun Herb
Restores a large amount of HP and MP for one person.
Sun Radiance 1800S Mystery Water
+ Sun Herb
Completely restores both HP and MP for one person.
Wind Spirit 55S n/a Instantaneously transports you from anywhere else to the town plaza. Same effect as the Psychotron spell.
Comet Light n/a n/a Fully restores the HP and MP of all party members. You only receive this once in the entire game.


Food

Icon Name Cost Description
Donut n/a Restores a tiny amount of HP. You start with one of these in your inventory.
Cookie n/a Restores a small amount of HP. You receive these in battles in the second chapter.
Meat n/a Restores a slight amount of HP. You receive these in battles, and use them to advance the story in Chapter 2.


Robes

Icon Name Cost Description
Blue Robe 180S Basic robe. Recovers MP at a very slow pace. Usually not worth buying.
Power Robe 450S Intermediate robe. Recovers MP at a moderate pace. Usually convenient as soon as it's available.
Quintet Robe 1800S Best robe. Recovers MP at a rapid pace. Very much worth purchasing once it's available.


Rocks

Icon Name Cost Description
Shinsha 18S When used in battle, casts a fire spell on one enemy.
Hollow Stone 30S When used in battle, casts an attack spell on all enemies similar to the Lightning spell.
Randou 35S When used in battle, casts an ice spell on one enemy.
Tan n/a When used anytime on a person, will raise his or her defense power.
Chalk n/a When used in battle, casts an attack spell on all enemies similar to the Saith Air spell.


Special Potions

Icon Name Cost Description
Water of Light 35S Combine with herbs to make items by selecting the Water, then an Herb.
+Calm Herb = Tranquility Potion; +Star Herb = Star Light; +Sun Herb = Sun Light
Water of Protection 145S Combine with herbs to make items by selecting the Water, then an Herb.
+Calm Herb = Lively Potion; +Cure Herb = Cure Potion; +Star Herb = Star Sparkle; +Resurrect Herb = Resurrect Potion; +Sun Herb = Sun Sparkle
Mystery Water 270S Combine with herbs to make items by selecting the Water, then an Herb.
+Cure Herb = Rest Potion; +Resurrect Herb = Life Potion; +Sun Herb = Sun Radiance


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